Index
The CreateRemoteThread
method The SetWindowsHookEx method The code cave method Appendix A -
Methods of obtaining a process ID Appendix B - Methods of obtaining a thread
ID Appendix C - Complete CreateRemoteThread example source code Appendix
D - Complete SetWindowsHookEx example source code Appendix E - Complete code
cave example source code
Introduction
In this tutorial i'll
try to cover all of the known methods(or at least, those that I know =p) of
injecting dll's into a process. Dll injection is incredibly useful for TONS
of stuff(game hacking, function hooking, code patching, keygenning, unpacking,
etc..). Though there are scattered tutorials on these techniques available
throughout the web, I have yet to see any complete tutorials detailing all
of them(there may even be more out there than I have here, of course), and
comparing their respective strength's and weakness's. This is precisely what
i'll attempt to do for you in this paper. You are free to reproduce or copy this
paper, so long as proper credit is given and you don't modify it without
speaking to me first.
The
CreateRemoteThread method
I've used this in tons of stuff,
and I only recently realized that a lot of people have never seen it, or know
how to do it. I can't take credit for thinking it up...I got it from an
article on codeproject, but it's a neat trick that I think more people
should know how to use.
The trick is simple, and elegant. The windows
API provides us with a function called CreateRemoteThread(). This allows you
to start a thread in another process. For our purposes, i'll assume you know
how threading works, and how to use functions like CreateThread(if not, you
can go here ). The main disadvantage of this method is that it will work only on
windows NT and above. To prevent it from crashing, you should use this
function to check to make sure you're on an NT-based system(thanks to CatID for
pointing this out):
Code: |
bool IsWindowsNT() { // check current version of
Windows DWORD version = GetVersion(); // parse return DWORD
majorVersion = (DWORD)(LOBYTE(LOWORD(version))); DWORD minorVersion =
(DWORD)(HIBYTE(LOWORD(version))); return (version < 0x80000000); }
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The MSDN
definition for CreateRemoteThread is as follows:
Code: |
HANDLE CreateRemoteThread( HANDLE hProcess,
LPSECURITY_ATTRIBUTES lpThreadAttributes, SIZE_T dwStackSize,
LPTHREAD_START_ROUTINE lpStartAddress, LPVOID lpParameter, DWORD
dwCreationFlags, LPDWORD lpThreadId );
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So, it's essentially
CreateThread, with an hProcess argument, so that we can tell it in which process
to create the new thread. Now, normally we would want to start the thread
executing on some internal function of the process that we are interacting with.
However, to inject a dll, we have to do something a little bit different.
Code: |
BOOL InjectDLL(DWORD ProcessID) { HANDLE Proc;
char buf[50]={0}; LPVOID RemoteString, LoadLibAddy;
if(!ProcessID) return false;
Proc =
OpenProcess(CREATE_THREAD_ACCESS, FALSE, ProcessID);
if(!Proc)
{ sprintf(buf, "OpenProcess() failed: %d", GetLastError());
MessageBox(NULL, buf, "Loader", NULL); return false; }
LoadLibAddy = (LPVOID)GetProcAddress(GetModuleHandle("kernel32.dll"),
"LoadLibraryA");
RemoteString = (LPVOID)VirtualAllocEx(Proc, NULL,
strlen(DLL_NAME), MEM_RESERVE|MEM_COMMIT, PAGE_READWRITE);
WriteProcessMemory(Proc, (LPVOID)RemoteString, DLL_NAME,strlen(DLL_NAME),
NULL); CreateRemoteThread(Proc, NULL, NULL,
(LPTHREAD_START_ROUTINE)LoadLibAddy, (LPVOID)RemoteString, NULL, NULL);
CloseHandle(Proc);
return true; }
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This code, calls
CreateRemoteThread() with a lpStartAddress of LoadLibrary(). So, it starts a new
thread in the remote process and executes the LoadLibrary() function.
Luckily for us, this function takes only one argument, the name of the dll to
load. We can pass this in the arg field of CreateRemoteThread(). However,
there is a minor dilemma. Since this thread will not be executing in our
address space, it won't be able to refer to strings(such as the name of the dll)
that are in our address space. So, before calling CreateRemoteThread(), we
have to allocate space in the other process, using VirtualAllocEx(), and write
our string there. Finally, we pass the pointer to the string inside the
remote process in the single arg field of CreateRemoteThread(), and voila...Our
dll is now loaded and running smoothly within the remote process. This is
the generic loader program I use whenever I need to load a dll.
The SetWindowsHookEx
method
The SetWindowsHookEx method is a little bit more
intrusive than the first, and creates more of a commotion in the injected
process, which we normally don't want. However, it is a little bit easier to
use than the first, and does have it's own advantages (like being able to
inject into every process on the system in one shot). The SetWindowsHookEx()
function is designed to allow you to "hook" windows messages for a given
thread. This requires that you inject a dll into that process's address space,
so SetWindowsHookEx() handles all that for us. The dll must have a function
for the hook that it created though, otherwise it will crash.
Code: |
HHOOK SetWindowsHookEx(
int idHook,
HOOKPROC lpfn, HINSTANCE hMod, DWORD dwThreadId );
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idHook is just that,
the ID of the message that we want to hook. There are many of them(for a
complete list, go here ), however we'll want to use one that's as
unintrusive as possible, and has the least likelihood of causing alarm bells to
go off in any AV software(SetWindowsHookEx is the staple of all ring3
keyloggers). The WH_CBT message seems innocuous enough.
Quote: |
WH_CBT Installs a hook procedure that receives
notifications useful to a computer-based training (CBT) application. For more
information, see the CBTProc hook procedure.
--MSDN
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So, we'll need to
create a placebo CBT hook proc in our dll, so that when the hook is called, we
can handle it properly.
Code: |
LRESULT CALLBACK CBTProc(int nCode, WPARAM wParam, LPARAM
lParam) { return CallNextHookEx(0, nCode, wParam, lParam); };
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All we're doing is
calling the next hook in the chain of hooks that exist for this message. Getting
back to the SetWindowsHookEx() function, the next parameter we see is lpfn.
lpfn is exactly as it sounds "long pointer to function". That's a pointer to our
CBT hook proc function. So, to get this, we'll have to either hardcode the
address, or load the dll first ourselves. Hardcoding anything is a bad idea,
so we'll load the dll using LoadLibrary(), and use GetProcAddress() to get the
address of our function.
Code: |
HMODULE hDll; unsigned long cbtProcAddr;
hDll
= LoadLibrary("injected.dll"); cbtProcAddr = GetProcAddress(hDll,
"CBTProc"); |
Now, in
cbtProcAddr we have the address of our function. Parameter 3, of
SetWindowsHookEx() is a handle to our dll, we've already obtained this in
the process of getting the address of CBTProc(hDll is a handle to our dll,
returned by LoadLibrary). Now, there is only one parameter left in the
SetWindowsHookEx() function, the dwThreadId parameter. If you want to inject
your dll into every process on the system(useful for global function hooks,
keyloggers, trojans, rootkits, etc..) you can simply specify 0 for this
parameter. If you want to target a specific process, you'll need to get the ID
of one of it's threads. There are many ways of doing this, and i'll try to
enumerate as many as I can think of in Appendix B. So, to put it all
together into one neat little function:
Code: |
BOOL InjectDll(char *dllName) { HMODULE hDll;
unsigned long cbtProcAddr;
hDll =
LoadLibrary(dllName); cbtProcAddr = GetProcAddress(hDll, "CBTProc");
SetWindowsHookEx(WH_CBT, cbtProcAddr, hDll,
GetTargetThreadIdFromWindow("targetApp")); return TRUE; }
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The code cave method
Instead of
exploiting a windows API function to force the process to load our Dll, this
time we'll allocate a little chunk memory inside the target application, and
inject a little stub that loads our dll. The advantage of this approach is that
it will work on any version of windows, and it's also the least detectable
of any of the methods mentioned thus far. Our stub will look like this:
Code: |
__declspec(naked) loadDll(void) { _asm{
// Placeholder for the return address push 0xDEADBEEF
// Save the flags and registers pushfd pushad
// Placeholder for the string address and LoadLibrary push
0xDEADBEEF mov eax, 0xDEADBEEF
// Call LoadLibrary
with the string parameter call eax
// Restore the
registers and flags popad popfd //
Return control to the hijacked thread ret } }
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0xDEADBEEF is just
there to mark addresses that we can't know beforehand, and have to patch-in at
runtime. Ok, let's make a list of the things that we need to do to make this
work:
- Allocate space for the stub - Allocate space for the name of the
dll - Suspend the main thread of our target - Get the address of the
next instruction to be executed(need this for the next step) - Patch the
proper address to return to in the stub - Patch the address of the dll name
- Patch the address of LoadLibrary - Set the address of the next
instruction to be executed in our target's thread, to the address of the
beginning of our stub - Resume the target's thread
To
allocate space inside the target, we'll use VirtualAllocEx(). We'll need to open
a handle to the process with the VM_OPERATION privelege specified, in order
to do this. For our dllName string, we'll only need read and write priveleges.
For the stub however, we'll need read, write, and execute priveleges. Then
we'll write in our dllName string, so that we can reference it from the stub
once it's inserted.
Code: |
void *dllString, *stub; unsigned long wowID; HANDLE
hProcess //See Appendix A for //this function wowID =
GetTargetProcessIdFromProcname(PROC_NAME);
hProcess =
OpenProcess((PROCESS_VM_WRITE | PROCESS_VM_OPERATION), false, wowID);
dllString = VirtualAllocEx(hProcess, NULL, (strlen(DLL_NAME) + 1),
MEM_COMMIT, PAGE_READWRITE); stub = VirtualAllocEx(hProcess, NULL,
stubLen, MEM_COMMIT, PAGE_EXECUTE_READWRITE); WriteProcessMemory(hProcess,
dllString, DLL_NAME, strlen(DLL_NAME), NULL);
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To accomplish our
next few tasks, we'll need a handle to one of our target's threads. We can use
the functions from Appendix B
to get the ID of one such thread, and then
use the OpenThread API to get a handle. We'll need to be able to get and set
context, and also suspend and resume the thread.
Code: |
unsigned long threadID; HANDLE hThread;
threadID
= GetTargetThreadIdFromProcname(PROC_NAME); hThread =
OpenThread((THREAD_GET_CONTEXT | THREAD_SET_CONTEXT | THREAD_SUSPEND_RESUME),
false, threadID); |
Now, we need to pause the thread in order to get it's
"context". The context of a thread is the current state of all of it's
registers, as well as other peripheral information. However, we're mostly
concerned with the EIP register, which points to the next instruction to be
executed. So, if we don't suspend the thread before retrieving its context
information, it'll continue executing and by the time we get the
information, it'll be invalid. Once we've paused the thread, we'll retrieve it's
context information using the GetThreadContext() function. We'll grab the
value of the current next instruction to be executed, so that we know where
our stub should return to. Then it's just a matter of patching up the stub
to have all of the proper pointers, and forcing the thread to execute it:
Code: |
SuspendThread(hThread);
ctx.ContextFlags =
CONTEXT_CONTROL; GetThreadContext(hThread, &ctx); oldIP = ctx.Eip;
//Set the EIP of the context to the address of our stub ctx.Eip =
(DWORD)stub; ctx.ContextFlags = CONTEXT_CONTROL;
//Right now loadDll
is code, which isn't writable. We need //to change that.
VirtualProtect(loadDll, stubLen, PAGE_EXECUTE_READWRITE, &oldprot);
//Patch the first push instruction memcpy((void *)((unsigned
long)loadDll + 1), &oldIP, 4); //Patch the 2nd push instruction
memcpy((void *)((unsigned long)loadDll + 8), &dllString, 4);
//Patch the mov eax, 0xDEADBEEF to mov eax, LoadLibrary memcpy((void
*)((unsigned long)loadDll + 13), &loadLibAddy, 4);
WriteProcessMemory(hProcess, stub, loadDll, stubLen, NULL);
//Write the stub into the target //Set the new context of the target's
thread SetThreadContext(hThread, &ctx); //Let the target thread
continue execution, starting at our stub ResumeThread(hThread);
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All that's left
now, is to cleanup the evidence. Before we do that though, we should pause the
injector for a bit, to be sure that the target has time to execute our
stub(don't want any nasty race conditions). We'll use Sleep() to pause for 8
seconds before unmapping the memory that we allocated, and exiting the
injector.
Code: |
Sleep(8000); VirtualFreeEx(hProcess, dllString,
strlen(DLL_NAME), MEM_DECOMMIT); VirtualFreeEx(hProcess, stub, stubLen,
MEM_DECOMMIT); CloseHandle(hProcess); CloseHandle(hThread);
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This method should
work on any version of windows, and should be the least likely to trigger any
A/V alarms or cause the program to malfunction. If you can understand it and
implement it properly, this is definitely the best of the three methods.
Appendix A - Methods of
obtaining a process ID
If the process you're targeting has a
window, you can use the FindWindow function, in conjunction with
GetWindowThreadProcessId, as shown here:
Code: |
unsigned long GetTargetProcessIdFromWindow(char *className,
char *windowName) { unsigned long procID; HWND targetWnd;
targetWnd = FindWindow(className, windowName);
GetWindowThreadProcessId(targetWnd, &procId); return procID;
} |
If you only
know the name of the executable file or it just doesn't have a window:
Code: |
unsigned long GetTargetProcessIdFromProcname(char *procName)
{ PROCESSENTRY32 pe; HANDLE thSnapshot; BOOL retval,
ProcFound = false;
thSnapshot =
CreateToolhelp32Snapshot(TH32CS_SNAPPROCESS, 0);
if(thSnapshot ==
INVALID_HANDLE_VALUE) { MessageBox(NULL, "Error: unable to
create toolhelp snapshot", "Loader", NULL); return false; }
pe.dwSize = sizeof(PROCESSENTRY32);
retval =
Process32First(thSnapshot, &pe);
while(retval) {
if(StrStrI(pe.szExeFile, procName) ) { ProcFound = true;
break; }
retval =
Process32Next(thSnapshot,&pe); pe.dwSize = sizeof(PROCESSENTRY32);
}
return pe.th32ProcessID; }
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Appendix B - Methods of obtaining a thread ID
If the process you're targeting has a window, you can use the FindWindow
function, in conjunction with GetWindowThreadProcessId and the toolhelp API,
as shown here:
Code: |
unsigned long GetTargetThreadIdFromWindow(char *className,
char *windowName) { HWND targetWnd; HANDLE hProcess
unsigned long processId, pTID, threadID;
targetWnd =
FindWindow(className, windowName); GetWindowThreadProcessId(targetWnd,
&processId);
_asm { mov eax, fs:[0x18] add
eax, 36 mov [pTID], eax }
hProcess =
OpenProcess(PROCESS_VM_READ, false, processID);
ReadProcessMemory(hProcess, (const void *)pTID, &threadID, 4, NULL);
CloseHandle(hProcess);
return threadID; }
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If you only know the
name of the executable of your target, then you can use this code to locate it:
Code: |
unsigned long GetTargetThreadIdFromProcname(char *procName)
{ PROCESSENTRY32 pe; HANDLE thSnapshot, hProcess; BOOL
retval, ProcFound = false; unsigned long pTID, threadID;
thSnapshot = CreateToolhelp32Snapshot(TH32CS_SNAPPROCESS, 0);
if(thSnapshot == INVALID_HANDLE_VALUE) { MessageBox(NULL,
"Error: unable to create toolhelp snapshot", "Loader", NULL); return
false; }
pe.dwSize = sizeof(PROCESSENTRY32);
retval = Process32First(thSnapshot, &pe);
while(retval) {
if(StrStrI(pe.szExeFile, procName) ) {
ProcFound = true; break; }
retval =
Process32Next(thSnapshot,&pe); pe.dwSize = sizeof(PROCESSENTRY32);
}
CloseHandle(thSnapshot); _asm { mov
eax, fs:[0x18] add eax, 36 mov [pTID], eax }
hProcess = OpenProcess(PROCESS_VM_READ, false, pe.th32ProcessID);
ReadProcessMemory(hProcess, (const void *)pTID, &threadID, 4, NULL);
CloseHandle(hProcess);
return threadID; }
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Appendix C - CreateRemoteThread complete example
source code
Code: |
#include <windows.h> #include <stdio.h>
#include <tlhelp32.h> #include <shlwapi.h>
#define
PROCESS_NAME "target.exe" #define DLL_NAME "injected.dll"
//I
could just use PROCESS_ALL_ACCESS but it's always best to use the absolute bare
minimum of priveleges, so that your code works in as //many circumstances as
possible. #define CREATE_THREAD_ACCESS (PROCESS_CREATE_THREAD |
PROCESS_QUERY_INFORMATION | PROCESS_VM_OPERATION | PROCESS_VM_WRITE |
PROCESS_VM_READ) BOOL WriteProcessBYTES(HANDLE hProcess,LPVOID
lpBaseAddress,LPCVOID lpBuffer,SIZE_T nSize);
BOOL LoadDll(char
*procName, char *dllName); BOOL InjectDLL(DWORD ProcessID, char *dllName);
unsigned long GetTargetProcessIdFromProcname(char *procName);
bool
IsWindowsNT() { // check current version of Windows DWORD
version = GetVersion(); // parse return DWORD majorVersion =
(DWORD)(LOBYTE(LOWORD(version))); DWORD minorVersion =
(DWORD)(HIBYTE(LOWORD(version))); return (version < 0x80000000); }
int WINAPI WinMain(HINSTANCE hInstance,HINSTANCE hPrevInstance,LPSTR
lpCmdLine,int nCmdShow) { if(IsWindowsNT())
LoadDll(PROCESS_NAME, DLL_NAME); else MessageBox(0, "Your system
does not support this method", "Error!", 0);
return 0; }
BOOL LoadDll(char *procName, char *dllName) { DWORD
ProcID = 0;
ProcID = GetProcID(procName);
if(!(InjectDLL(ProcID, dllName))) MessageBox(NULL, "Process located,
but injection failed", "Loader", NULL); return true; }
BOOL InjectDLL(DWORD ProcessID, char *dllName) { HANDLE Proc;
char buf[50]={0}; LPVOID RemoteString, LoadLibAddy;
if(!ProcessID) return false;
Proc =
OpenProcess(CREATE_THREAD_ACCESS, FALSE, ProcessID);
if(!Proc)
{ sprintf(buf, "OpenProcess() failed: %d", GetLastError());
MessageBox(NULL, buf, "Loader", NULL); return false; }
LoadLibAddy = (LPVOID)GetProcAddress(GetModuleHandle("kernel32.dll"),
"LoadLibraryA");
RemoteString = (LPVOID)VirtualAllocEx(Proc, NULL,
strlen(DLL_NAME), MEM_RESERVE|MEM_COMMIT, PAGE_READWRITE);
WriteProcessMemory(Proc, (LPVOID)RemoteString, dllName, strlen(dllName), NULL);
CreateRemoteThread(Proc, NULL, NULL,
(LPTHREAD_START_ROUTINE)LoadLibAddy, (LPVOID)RemoteString, NULL, NULL);
CloseHandle(Proc);
return true; }
unsigned long
GetTargetProcessIdFromProcname(char *procName) { PROCESSENTRY32 pe;
HANDLE thSnapshot; BOOL retval, ProcFound = false;
thSnapshot = CreateToolhelp32Snapshot(TH32CS_SNAPPROCESS, 0);
if(thSnapshot == INVALID_HANDLE_VALUE) { MessageBox(NULL,
"Error: unable to create toolhelp snapshot", "Loader", NULL); return
false; }
pe.dwSize = sizeof(PROCESSENTRY32);
retval
= Process32First(thSnapshot, &pe);
while(retval) {
if(StrStrI(pe.szExeFile, procName) ) { ProcFound =
true; break; }
retval =
Process32Next(thSnapshot,&pe); pe.dwSize = sizeof(PROCESSENTRY32);
}
return pe.th32ProcessID; }
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Appendix D - SetWindowsHookEx complete example source
code
Code: |
#include <windows.h> #include <tlhelp32.h>
#define PROC_NAME "target.exe" #define DLL_NAME "injected.dll"
void LoadDll(char *procName, char *dllName); unsigned long
GetTargetThreadIdFromProcname(char *procName);
int WINAPI
WinMain(HINSTANCE hInstance,HINSTANCE hPrevInstance,LPSTR lpCmdLine,int
nCmdShow) { LoadDll(PROC_NAME, DLL_NAME);
return 0;
}
void LoadDll(char *procName, char *dllName) { HMODULE
hDll; unsigned long cbtProcAddr;
hDll =
LoadLibrary(dllName); cbtProcAddr = GetProcAddress(hDll, "CBTProc");
SetWindowsHookEx(WH_CBT, cbtProcAddr, hDll,
GetTargetThreadIdFromProcName(procName)); return TRUE; }
unsigned long GetTargetThreadIdFromProcname(char *procName) {
PROCESSENTRY32 pe; HANDLE thSnapshot, hProcess; BOOL retval,
ProcFound = false; unsigned long pTID, threadID;
thSnapshot =
CreateToolhelp32Snapshot(TH32CS_SNAPPROCESS, 0);
if(thSnapshot ==
INVALID_HANDLE_VALUE) { MessageBox(NULL, "Error: unable to
create toolhelp snapshot", "Loader", NULL); return false; }
pe.dwSize = sizeof(PROCESSENTRY32);
retval =
Process32First(thSnapshot, &pe);
while(retval) {
if(StrStrI(pe.szExeFile, procName) ) { ProcFound = true;
break; }
retval =
Process32Next(thSnapshot,&pe); pe.dwSize = sizeof(PROCESSENTRY32);
}
CloseHandle(thSnapshot); _asm { mov
eax, fs:[0x18] add eax, 36 mov [pTID], eax }
hProcess = OpenProcess(PROCESS_VM_READ, false, pe.th32ProcessID);
ReadProcessMemory(hProcess, (const void *)pTID, &threadID, 4, NULL);
CloseHandle(hProcess);
return threadID; }
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Appendix E - Code cave example source code
Code: |
#include <windows.h> #include <tlhelp32.h>
#include <shlwapi.h>
#define PROC_NAME "target.exe"
#define DLL_NAME "injected.dll"
unsigned long
GetTargetProcessIdFromProcname(char *procName); unsigned long
GetTargetThreadIdFromProcname(char *procName);
__declspec(naked)
loadDll(void) { _asm{ // Placeholder for the return
address push 0xDEADBEEF
// Save the flags and
registers pushfd pushad
// Placeholder for
the string address and LoadLibrary push 0xDEADBEEF mov eax,
0xDEADBEEF
// Call LoadLibrary with the string parameter
call eax
// Restore the registers and flags popad
popfd // Return control to the hijacked thread
ret } }
__declspec(naked) loadDll_end(void) {
}
int WINAPI WinMain(HINSTANCE hInstance,HINSTANCE
hPrevInstance,LPSTR lpCmdLine,int nCmdShow) { void *dllString;
void *stub; unsigned long wowID, threadID, stubLen, oldIP, oldprot,
loadLibAddy; HANDLE hProcess, hThread; CONTEXT ctx;
stubLen = (unsigned long)loadDll_end - (unsigned long)loadDll;
loadLibAddy = (unsigned long)GetProcAddress(GetModuleHandle("kernel32.dll"),
"LoadLibraryA");
wowID =
GetTargetProcessIdFromProcname(PROC_NAME); hProcess =
OpenProcess((PROCESS_VM_WRITE | PROCESS_VM_OPERATION), false, wowID);
dllString = VirtualAllocEx(hProcess, NULL, (strlen(DLL_NAME) + 1), MEM_COMMIT,
PAGE_READWRITE); stub = VirtualAllocEx(hProcess, NULL, stubLen,
MEM_COMMIT, PAGE_EXECUTE_READWRITE); WriteProcessMemory(hProcess,
dllString, DLL_NAME, strlen(DLL_NAME), NULL); threadID =
GetTargetThreadIdFromProcname(PROC_NAME); hThread =
OpenThread((THREAD_GET_CONTEXT | THREAD_SET_CONTEXT | THREAD_SUSPEND_RESUME),
false, threadID); SuspendThread(hThread);
ctx.ContextFlags =
CONTEXT_CONTROL; GetThreadContext(hThread, &ctx); oldIP =
ctx.Eip; ctx.Eip = (DWORD)stub; ctx.ContextFlags =
CONTEXT_CONTROL;
VirtualProtect(loadDll, stubLen,
PAGE_EXECUTE_READWRITE, &oldprot); memcpy((void *)((unsigned
long)loadDll + 1), &oldIP, 4); memcpy((void *)((unsigned long)loadDll
+ 8), &dllString, 4); memcpy((void *)((unsigned long)loadDll + 13),
&loadLibAddy, 4);
WriteProcessMemory(hProcess, stub, loadDll,
stubLen, NULL); SetThreadContext(hThread, &ctx);
ResumeThread(hThread);
Sleep(8000);
VirtualFreeEx(hProcess, dllString, strlen(DLL_NAME), MEM_DECOMMIT);
VirtualFreeEx(hProcess, stub, stubLen, MEM_DECOMMIT);
CloseHandle(hProcess); CloseHandle(hThread);
return 0; }
unsigned long GetTargetProcessIdFromProcname(char *procName) {
PROCESSENTRY32 pe; HANDLE thSnapshot; BOOL retval,
ProcFound = false;
thSnapshot =
CreateToolhelp32Snapshot(TH32CS_SNAPPROCESS, 0);
if(thSnapshot ==
INVALID_HANDLE_VALUE) { MessageBox(NULL, "Error: unable to
create toolhelp snapshot", "Loader", NULL); return false; }
pe.dwSize = sizeof(PROCESSENTRY32);
retval =
Process32First(thSnapshot, &pe);
while(retval) {
if(StrStrI(pe.szExeFile, procName) ) { ProcFound = true;
break; }
retval =
Process32Next(thSnapshot,&pe); pe.dwSize = sizeof(PROCESSENTRY32);
}
CloseHandle(thSnapshot); return pe.th32ProcessID;
}
unsigned long GetTargetThreadIdFromProcname(char *procName) {
PROCESSENTRY32 pe; HANDLE thSnapshot, hProcess; BOOL
retval, ProcFound = false; unsigned long pTID, threadID;
thSnapshot = CreateToolhelp32Snapshot(TH32CS_SNAPPROCESS, 0);
if(thSnapshot == INVALID_HANDLE_VALUE) { MessageBox(NULL,
"Error: unable to create toolhelp snapshot", "Loader", NULL); return
false; }
pe.dwSize = sizeof(PROCESSENTRY32);
retval = Process32First(thSnapshot, &pe);
while(retval) {
if(StrStrI(pe.szExeFile, procName) ) {
ProcFound = true; break; }
retval =
Process32Next(thSnapshot,&pe); pe.dwSize = sizeof(PROCESSENTRY32);
}
CloseHandle(thSnapshot); _asm { mov
eax, fs:[0x18] add eax, 36 mov [pTID], eax }
hProcess = OpenProcess(PROCESS_VM_READ, false, pe.th32ProcessID);
ReadProcessMemory(hProcess, (const void *)pTID, &threadID, 4, NULL);
CloseHandle(hProcess);
return threadID; }
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